Easily Integrate the Facebook messaging_game_plays Webhook into your application using Javascript, Ruby, and other frameworks.
Subscribes to Instant Game events
Steps to receive the Facebook messaging_game_plays Webhook
- Sign up for your free Hooky account.
- Create a new Webhook Source, and select facebook. This will be the endpoint that receives the Facebook messaging_game_plays webhook on behalf of your application, and forwards them using the unified SDK.
- Once the messaging_game_plays webhook is received from Facebook, you'll see the payload under the Live Logs section of your webhook source.
- Next, follow the examples below to integrate the Hooky SDK in Ruby or Javascript, and start receiving webhooks.
- Sign up for your free Hooky account.
- Create a new Webhook Source, and select facebook. This will be the endpoint that receives the Facebook messaging_game_plays webhook on behalf of your application, and forwards them using the unified SDK.
- Once the messaging_game_plays webhook is received from Facebook, you'll see the payload under the Live Logs section of your webhook source.
- Next, follow the examples below to integrate the Hooky SDK in Ruby or Javascript, and start receiving webhooks.